| Invasion: America
(SPI/1976) Campaign Game Replay using Scenario One: "Three Pronged Invasion" |
Invasion America is a wargame of a hypothetical
conventional invasion of North America sometime around the end of the twentieth century.
The invading coalition is made up of three "aggressor" forces: the
European Socialist Coalition (ESC), the Pan Asiatic League (PAL),
and the South American Union (SAU). Each of the aggressor forces
has a separate player-turn within each game turn, thus the game can be played by more than
two players. Each game turn represents one month, and the Campaign Game lasts 60
game turns (five game years). If the invaders capture every city on the map by the
end of the 60th turn, the aggressor side wins. If not, the US/Canada player wins.
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Game components:
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Succeeding images will show the situation at the end of the land
movement phase. Arrows in the force colors show movement/advance/retreat paths.
Red arrows indicate battles. Any rollover images
will show the situation at the end of the combat phase or player-turn.
Game Setup
The US has deployed most of its strongest units on the east and west coasts, causing the
aggressors to adopt a southern strategy against what is perceived as the "soft
underbelly" of North America -- Mexico, and the southern US states in the Gulf
of Mexico.
| GAME TURN LINK TRACK Notes: the invasion begins in the month of March, and a "game year" runs March through February. November through February are weather turns, during which unit movement and combat are affected in certain areas of the map. |
This site last updated on 3/2/2004 by the Board Warrior |